Flight simulator controls: keyboard, mouse and gamepad cheat sheet
Every control of Open Flight World in one place: the keyboard keys for power, flaps, gear and brakes, flying with the mouse, and the Xbox and PlayStation gamepad layout, with tips for each.

Open Flight World can be flown with a keyboard, a mouse or a gamepad, and every control is within reach of each one. This page is the cheat sheet: every key and button in one place. You can also see them inside the simulator at any time with F1, drawn on the device you are using, with each key lighting up as you press it.
One idea first: let go and it stays
Before the keys, the one thing that makes these controls different. In Open Flight World the stick, the arrows or the mouse ask the aircraft for a rate of turn: the further you push, the faster it rolls, pitches or yaws. When you let go, the turning stops and the aircraft stays as it is: the nose where you left it, the wings at the bank you left them.
That means you never hold a key to keep an attitude, and you never need to trim. Push, watch, let go. It feels like a game, and it makes a first flight easy, while the aircraft still flies with real physics underneath: it can stall, it climbs with power and slows down in a climb.
Keyboard
The keyboard layout follows the conventions of browser flight simulators, so if you have flown one before, it will feel familiar.
Flying the aircraft
| Key | Action |
|---|---|
| ↑ ↓ | Nose down, nose up (the option ↑ climbs inverts them) |
| ← → | Roll left, roll right |
| , . | Rudder left, right (on the ground, they steer) |
| Shift (hold) | More power |
| Ctrl (hold) | Less power (at idle on the ground, it brakes) |
| + − | Power up or down in small steps |
| 0 to 9 | Set the power: 0 is idle, 9 is full |
| Space (hold) | Wheel brakes |
Configuration
| Key | Action |
|---|---|
| [ | Flaps out, one notch |
| ] | Flaps in, one notch |
| F | Cycle through the flap settings |
| G | Landing gear up or down (aircraft with retractable gear) |
| B | Speed brakes |
| − at idle, on the ground | Reverse thrust (aircraft that have it) |
| ; | Parking brake |
| E | Start or stop the engines |
| L | Lights |
The simulator
| Key | Action |
|---|---|
| A | Autopilot on or off |
| C | Camera: cockpit, chase, front |
| Enter | Centre the view |
| N | Map (it opens large to fly to a place) |
| H | Show or hide the HUD |
| T | Show or hide the traffic |
| V | Replay the last minute |
| P | Pause |
| R | Start the flight again |
| S | Sound on or off |
| O | Options |
| F1 | The controls guide |
| K M J | Fly with the keyboard, the mouse or the gamepad |
Tip: tap the arrows rather than holding them. A short tap gives a small change; holding keeps the aircraft turning. For power, 9 for takeoff and the Shift and Ctrl keys for everything else work well.
Mouse
Press M to fly with the mouse. The mouse becomes the stick: its distance from the centre of the screen sets how fast the aircraft rolls and pitches. Move it to the right of the centre and the aircraft rolls right; above the centre, the nose goes down; below it, the nose comes up. There is a dead zone in the middle, so to hold the aircraft steady, bring the pointer back to the centre.
Everything else stays on the keyboard: power with Shift and Ctrl, flaps with [ and ], the rudder with , and ..
Tip: small movements near the centre are enough. If the aircraft feels nervous, you are moving the mouse too far.
Gamepad
Connect an Xbox or PlayStation controller (or most others your browser recognises) and press any button: the simulator switches to it. Everything can be done from the gamepad: what has no button of its own is in a menu opened with the directional pad.
| Xbox | PlayStation | Action |
|---|---|---|
| Left stick | Left stick | Roll and pitch |
| Right stick, sideways | Right stick, sideways | Rudder (on the ground, steering) |
| RT | R2 | More power |
| LT | L2 | Less power; at idle on the ground, brakes and reverse |
| LB | L1 | Flaps out |
| RB | R1 | Flaps in |
| A | ✕ | Landing gear |
| X | □ | Speed brakes |
| Y | △ | Autopilot |
| B | ○ | Camera |
| L3 (press the left stick) | L3 | Brakes |
| R3 (press the right stick) | R3 | Centre the view |
| D-pad left and right | D-pad left and right | Menu: aircraft, view |
| Start / Menu | Options | Pause and the simulator's menu |
| Back / View | Share / Create | Map |
The start screen works with the gamepad too: A (✕) chooses, B (○) goes back, the shoulder buttons jump between steps and Start takes off from any of them. The buttons shown at the bottom of the screen use your controller's own names.
Tip: the sticks have a small dead zone, so a worn stick that rests a little off centre does not turn the aircraft by itself.
Flight sticks
A flight stick that the browser recognises as a game controller also works: the stick rolls and pitches, the twist (or a third axis) is the rudder, and the throttle lever sets the power. The main buttons are mapped to the brakes, the camera, the gear, the flaps and the autopilot.
On the start screen
| Keyboard | Action |
|---|---|
| Arrows | Move between the options |
| Enter or a click | Choose and go on to the next step |
| Esc | Back |
| Q E | Previous or next step |
| Shift + Enter | Take off from any step |
The coach
The controls guide (F1) has two modes. In Simple, a coach tells you the next thing to do at each moment of the flight (takeoff flaps, full power, rotate at a given speed, flaps in, slow down, flare, brake) with the keys or buttons of the device you are using. In Advanced, it only warns you of danger: a stall, too much speed, sinking fast, or the gear still up close to the ground. The controls themselves are the same in both.
If you are learning, start with Simple and read the beginner's guide to flying in a browser.
Frequently asked questions
How do I increase the throttle on the keyboard?
Hold Shift to push the power up and Ctrl to bring it down. The plus and minus keys change it in small steps, and the number keys set it directly, from 0 (idle) to 9 (full power).
How do I switch between keyboard, mouse and gamepad?
Press K for the keyboard, M for the mouse and J for the gamepad or joystick. A gamepad that is connected is used straight away.
Can I invert the pitch controls?
Yes. In the controls guide (F1) there is an option to make the up arrow climb, as in many games.
Do I need to trim the aircraft?
No. With Open Flight World's default controls the aircraft holds whatever attitude you leave it in, so there is nothing to trim.


